Press Reset
by Jason Schreier
Schreier's follow-up on studio closures and layoffs in games: what happens to people when companies fold, and what the industry could do differently. Sobering and humane.
Read it if…
you work in a volatile creative industry and want to understand the risk.
See the book →
Skip it if…
you want upbeat.
Try instead: Disrupted →
Three things you will actually use
- Hits do not guarantee stability.
- Build portable skills and networks.
- Industry structure drives individual pain.
Do this first
Read the chapter on Irrational Games.
Our verdict
The human cost of volatility.
See the book →
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