Rules of Play
by Katie Salen and Eric Zimmerman
The foundational textbook of game design: rules, play, culture, meaningful choice, with schemas and case studies. Dense and definitive.
Read it if…
you design games or want to understand them deeply.
See the book →
Skip it if…
you want a light read on play.
Try instead: The Narcissism Epidemic →
Three things you will actually use
- Meaningful play is discernible and integrated.
- Rules create possibility.
- Design iteratively.
Do this first
Read the chapters on meaningful play.
Our verdict
Game design fundamentals.
See the book →
Compare with other Character books

The Narcissism Epidemic
Jean M. Twenge and W. Keith Campbell · Character
Twenge on narcissism.
CLICK TO SEEBrowse all Character book reviews or get the free Reality Code Cheat Sheet.
As an Amazon Associate, WisdomDeck earns from qualifying purchases. Links marked “Click to see” go to Amazon. We are not paid for opinions, prices and availability are not shown here and change on Amazon, and we never see your purchase details. Nothing here is medical, legal or financial advice.


