SuperBetter
by Jane McGonigal
After a concussion, McGonigal built a game to recover; here is the method: quests, power-ups, bad guys, allies. Research on resilience framed as play.
Read it if…
you want a gameful approach to a hard recovery or goal.
See the book →
Skip it if…
you find gamification silly.
Try instead: Suffering Is Never for Nothing →
Three things you will actually use
- Challenge mindset.
- Power-ups are small, real boosts.
- Recruit allies.
Do this first
Name your bad guys and three power-ups.
Our verdict
Resilience as a game.
See the book →
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