The Minimum Viable Day
Some days you can’t do the full plan. The question is what you do instead: nothing, or the tiny version that keeps you in the game. Have the tiny version ready.
Some days you can’t do the full plan. The question is what you do instead: nothing, or the tiny version that keeps you in the game. Have the tiny version ready.
A bad day is inevitable. A bad week is a choice made at around 6 p.m. on the bad day. Here is the ten-minute ritual that stops the spread.
Before you go
One email when The Reality Code opens on Kickstarter. Nothing else.